The Wall Lab has already conducted feasibility testing to show that GuessWhat has the potential to impact outcomes on standard behavioral measures. This low-commitment option is a prosocial game, where instead of drawing the player into an immersive game experience, the child actively engages with their social partner in order to perform well in the game. We hope our study testing this game, which leverages machine learning and science-backed treatment approaches, will be an engaging and rewarding experience for families, and that it will provide evidence for therapeutic impact.
What are the goals of the study?
The following study aims to understand the efficacy of the mobile game platform, GuessWhat, in delivering behavioral therapy to children with Autism Spectrum Disorder (ASD).
What will happen during the visit or online?
If you participate, you will be asked to complete a set of questionnaires that take approximately 1 hour to complete before and 4 weeks after being enrolled in the study. These questionnaires will ask about basic demographics, about your experience as a parents, and about your child’s social communication skills. 50% of participants will be randomly assigned to the treatment group, these participants will use a mobile app for 4 weeks after enrolling. 50% of participants will be in the control group, these participants will continue their normal routine for 4 weeks, before being asked to complete the second set of questionnaires.
How will this help families?
We hope the study game itself will be a fun game for families to play that encourages social communication. We are conducting this study to see if our game-based digital therapeutic can be an effective early intervention option for children with ASD. Results from this study will further understanding with regard to designing digital therapeutics for children with special needs.